Skills
Level Design: Level Documentation, Action-blocking, Whiteboxing, Iteration, Playtesting, Set-dressing, Lighting, Asset Pipeline, Visual Scripting, Singleplayer Design, Multiplayer Design
Editors: Unreal Engine 4, Unreal Engine 5, Unity
Applications: Maya, Photoshop, Perforce, Github, Jira, Toggl
Game Projects
Nothing Interactive
(March 2022 - Present)
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Project Lodestone (UE4), Third-person action game:
- Designed and whiteboxed multiple levels
- Playtested levels and used artist feedback to achieve the targeted gameplay
- Worked with designers to generate game play mechanics
19 Souls on Board
(January 2022 - February 2022)
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Soul Shard (UE4), Co-op puzzle game:
- Created and tested environmental mechanics using visual scripting
- Used the created mechanics to design co-op puzzles
- By iterating and combining action-blocks, created puzzles and game sequences demonstrating player and environmental mechanics
- Designed and whiteboxed a “hub” level, which would connect all the game’s levels.
- Kitbashed and set-dressed hub level
Verterans Affairs
(January 2022 - April 2022)
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Hypoglycemia: Care and Treatment (Unity), Simulation/educational game:
-Designed, whiteboxed, and setdressed multiple levels based on real-life locations, including a classroom and a patient room
Personal Projects
Ravine of Souls (UE4), Multiplayer FPS Whitebox Level:
- Designed & constructed level layout
- Created proxy lighting
-Scripted demonstrative objective mechanics
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Zombie Mansion (UE4), FPS Whitebox Level:
-Designed & constructed level layout
-Created proxy assets, lighting, and UI
-Created proxy enemies
-Scripted environmental mechanics
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Bunker Invasion (UE4), FPS Whitebox Level:
-Designed & constructed level layout
-Created proxy assets, dynamic lighting and proxy enemies
-Scripted environmental mechanics
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Haunted Hospital (UE4), Horror Whitebox Level:
-Designed & constructed level layout
-Created proxy assets and dynamic lighting
-Scripted triggered events & environmental mechanics
Education
University of Central Florida
Florida Interactive Entertainment Academy
M.S. - Interactive Entertainment - Level Design
Expected December 2022
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Florida Nicholson School of Communication and Media
B.A. - Digital Media - Game Design
Graduated May 2021